

And as Dandu noted in his awesome handbook (making me want to try out some sort of dwarf deepwarden/bear warrior/warshaper now), it actually makes a barbarian archer viable, which is great.

I find Whirling Frenzy to be slightly better, but I really don't care, it's not like Barbarians are overpowered, evn with Whirling Frenzy and Pounce. Instead, he gains evasion, but only while in a whirling frenzy.Ī character can't use whirling frenzy at the same time that he uses any other form of rage (or similar ability). At 20th level (when a standard barbarian gains mighty rage), the Strength bonus increases to +8, and the dodge bonus to Armor Class and on Reflex saves increases to +4.Ī barbarian using this variant doesn't gain indomitable will at 14th level. At 11th level (when a standard barbarian gains greater rage), the Strength bonus increases to +6, and the dodge bonus to Armor Class and on Reflex saves increases to +3. Whirling frenzy is otherwise identical to the standard barbarian rage in all other ways.

This penalty applies for 1 round, so it also affects attacks of opportunity the barbarian might make before his next action. While in a whirling frenzy, the barbarian may make one extra attack in a round at his highest base attack bonus, but this attack takes a -2 penalty, as does each other attack made that round. Instead, when a barbarian with whirling frenzy enters a rage, he temporarily gains a +4 bonus to Strength and a +2 dodge bonus to Armor Class and on Reflex saves. My question is should i use the standard Barbarian rage or the whirling frenzy from the Unearth arcana?Ī barbarian with this variant form of rage doesn't gain the normal bonuses when he enters a rage. this barbarian is based on a celtic highlander who wears little or no armor. i envision his eventually prestiging in Occult slayer. Im Currently considering creating a Barbarian character for a 3.5 Patolus Campaign.
